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Isart Digital

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Possible funding to those who qualify*

  • Non-DEI (Requires an exemption)
  • Non-Designated Learning Institute (DLI)
  • Alberta Student Aid Program
  • Second Career
  • Loans
  • Grants
  • Bursaries
  • Scholarships

Programs

Programs offered at each campus may vary, so be sure to check other campus offerings for the course you are most interested in.

Creative Arts, Interactive, Sound Programs

  • The Lead Gameplay Programmer takes part in different steps in the design of a video game project. They are responsible for programming gameplay, juiciness and the interface. In this way they ensure that the user experience and game feel are executed well.

    PREPARED TRADES

    Gameplay Developer
    Unity Developer
    Mobile Developer
    HTML5 Developer
    Technical Game Designer
    Technical Level Designer
    Creative Director
  • During the production of a video game, the game designer is responsible for the quality of the gameplay experience. They invent, formalize and prototype interactive gameplay mechanics, adapted to what the targeted audience is looking for.

    They are also responsible for the creation of game levels, their integration into the game, and monitoring after the game’s launch, based on objective information.

    PREPARED TRADES

    Game Designer
    Level Designer
    Interaction Designer
    Game Content Manager
    Lead Game Designer
    Lead Level Designer
    Creative Director
  • The Lead Game Programmer supervises and organizes development. They monitor technological developments, manage test phases and makes necessary decisions. They are responsible for the quality, maintenance and optimisation of the code. They supervise the writing of technical documentation. They participate in the recruitment of technical teams and guide the development of their skills.

    PREPARED TRADES

    Gameplay Developer Engine Developer Tools Developer Unity Developer Unreal Engine Developer C++ Developer .NET Developer Network Developer AI Developer Rendering Developer UI Developer Physics developer R&D Developer Lead Developer IT engineer
  • The Game Data Analyst studies the data provided by the game system to analyze player behavior and optimize their experience. Statistics are analyzed and used to improve the profitability of the game. The Game Data Analyst intervenes very early in the project to identify performance indicators. Once the game is available to players, this person analyzes the data generated by the game system on player behavior and works with the rest of the development team to find and test optimal solutions.

    PREPARED TRADES

    Game Data Analyst Game Economy Designer
  • Rooted in the script and in collaboration with the production team, the 3D Animation Supervisor artistically and technically guides and supervises the production of a film using 3D techniques. This person oversees all activities related to the implementation of the project: pre-production, production, post-production, on an artistic and technical level, in order to guarantee the perfect progress of the production and the delivery of the project (respecting artistic and technical matters).

    PREPARED TRADES

    3D Supervisor
    3D Animator
    Concept Artist
    Modeling Artist
    Rigging Artist
    Lighting Artist
    Shading Artist
    Storyboarder
    Character Designer
    Technical Director
    Digital Matte Painter
    Previz Artist
    Calibrator
    2D-3D Graphic Designer
    Compositing Artist
    SFX Artist
    Artistic Director
    Sculpt Artist
  • The Lead Game Artist is responsible for the design and production of 2D and 3D elements of a video game such as setting, textures, characters, animation, lighting and special effects. Both an artist and technical expert, the lead game artist supervises the artistic team of a game.

    PREPARED TRADES

    Artistic Director
    Creative Director
    Lead Game Artist
    2D and/or 3D real-time Game Artist (Environment Artist or Character Modeler)
    Concept Artist
    Character Designer
    Graphic Designer
    Technical Artist
    Graphic Specialist (lighting, FX, UI, etc.)
    Illustrator

Technology, Networking Programs

  • The Lead Game Programmer supervises and organizes development. They monitor technological developments, manage test phases and makes necessary decisions. They are responsible for the quality, maintenance and optimisation of the code. They supervise the writing of technical documentation. They participate in the recruitment of technical teams and guide the development of their skills.

    PREPARED TRADES

    Gameplay Developer Engine Developer Tools Developer Unity Developer Unreal Engine Developer C++ Developer .NET Developer Network Developer AI Developer Rendering Developer UI Developer Physics developer R&D Developer Lead Developer IT engineer
  • The Game Data Analyst studies the data provided by the game system to analyze player behavior and optimize their experience. Statistics are analyzed and used to improve the profitability of the game. The Game Data Analyst intervenes very early in the project to identify performance indicators. Once the game is available to players, this person analyzes the data generated by the game system on player behavior and works with the rest of the development team to find and test optimal solutions.

    PREPARED TRADES

    Game Data Analyst Game Economy Designer

Isart Digital

AN INDIE SCHOOL

ISART was born from the strategic vision of its founder Xavier Rousselle. Since the school's creation in 2001, it has offered a new and original format for studies: world-class theoretical training provided by industry professionals on an alternating basis in the heart of industry studios.

Today, the school is renowned for the quality of its unique and innovative pedagogy. Free-spirited and with strategic choices, ISART encourages innovation and creativity.  We anticipate developments in the sector to be at the forefront of cutting-edge expertise.

A SPECIALIZED PREPARATION

The video game and 3D FX animation industries are constantly intermingling, influencing and inspiring each other. It’s for this reason that ISART offers courses that include collaborative projects between students across different programs. It’s a definite plus for ISARTians and their future careers, as they are immersed in this culture on a daily basis, as they would be in the industry.

THE WORK-STUDY PROGRAM

ISART has always placed real-world experience at the heart of its educational system. Our school has opted for a quality educational approach adapted to a work-study structure. With this alternating work-study program, students approach the professional world with much greater serenity and confidence. During the course of their studies, students multiply their experience in companies and naturally enter the industry at the end of their studies.

SUCCESSFUL CAREERS!

ISART's reputation of excellence is mainly based on the employment rate of its graduates. Thanks to our work-study rhythm and high quality of teaching, students naturally join the best video game and 3D animation studios in the world. As a result, ISART is at the top of the alumni rankings in Europe and Quebec.

A SCHOOL OF EXCELLENCE

ISART Digital is a private higher education institute dedicated to preparing students for careers in Video Games, 3D-FX Animation and Music & Sound Design.

ISART holds worldwide recognition among institutions and professionals:

  • Ranked #1 for professional integration in Europe and Quebec (Canada) according to LinkedIn 2019 statistics
  • ISART is one of the best schools in the world and has been ranked #1 by The Rookies, #2 by Figaro.fr, #3 by Etudiant.fr
  • Prestigious awards and selections in video game & 3D-FX animation (UNITY Awards (USA), THE GAME Awards (USA), Annecy (France)...)
  • Degrees accredited by the French government (RNCP level 7) and by the Canadian government (AEC)

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